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	<title>Amasan - Common sense 2.0 &#187; secondlife</title>
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	<link>http://amasan.co.uk/blog</link>
	<description>Commentary on Digital Media and Usability</description>
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		<title>LSL tests: recursive function</title>
		<link>http://amasan.co.uk/blog/2008/06/lsl-tests-recursive-function/</link>
		<comments>http://amasan.co.uk/blog/2008/06/lsl-tests-recursive-function/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 14:56:34 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[lsl]]></category>
		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://blog.amasan.co.uk/2008/06/18/lsl-tests-recursive-function/</guid>
		<description><![CDATA[It&#8217;s good practice to make code easy to maintain, so sometimes you&#8217;ll want to use less code using recursive functions. In order to find out how to this works in Second Life I created this small recusive example:
integer i = 0;       integer top = 0;     [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s good practice to make code easy to maintain, so sometimes you&#8217;ll want to use less code using recursive functions. In order to find out how to this works in Second Life I created this small recusive example:</p>
<blockquote><p><font face="Courier New">integer i = 0;       <br />integer top = 0;        <br />integer Monkeys()        <br />{        <br />&#160;&#160;&#160; llOwnerSay(&quot;monkeys&quot;);        <br />&#160;&#160;&#160; i++;        <br />&#160;&#160;&#160; if (i &lt;= top)        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; return Monkeys();        <br />&#160;&#160;&#160; else        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; return i;        <br />}        <br />default        <br />{        <br />&#160;&#160;&#160; state_entry()        <br />&#160;&#160;&#160; {        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; llSay(0, &quot;Hello, Avatar!&quot;);        <br />&#160;&#160;&#160; }        <br />&#160;&#160;&#160; touch_start(integer total_number)        <br />&#160;&#160;&#160; {        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; i = 0;        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; top = Monkeys();        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; llOwnerSay((string)top);        <br />&#160;&#160;&#160; }        <br />}</font></p>
</blockquote>
<p>This script says monkeys an increasing amount of times every time you touch it by calling itself if and keeping track of the total amount of times the function is called. First time there will be 1 monkey, next time 2 monkeys etc. Find more products at our shop in <a href="http://slurl.com/secondlife/Serena%20Monterey/76/173/436">Badmoon</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>LSL tests: walking states</title>
		<link>http://amasan.co.uk/blog/2008/06/lsl-tests-walking-states/</link>
		<comments>http://amasan.co.uk/blog/2008/06/lsl-tests-walking-states/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 14:45:00 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[lsl]]></category>
		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://blog.amasan.co.uk/2008/06/17/lsl-tests-walking-states/</guid>
		<description><![CDATA[I had to create a simple script to turn a neon sign on and off. I decided to have both versions of the sign in a single texture and changing the offset with a script. Instead of using a timer and using llSetTimeout() instead I opted to pause the script for a small amount of [...]]]></description>
			<content:encoded><![CDATA[<p>I had to create a simple script to turn a neon sign on and off. I decided to have both versions of the sign in a single texture and changing the offset with a script. Instead of using a timer and using <font face="Courier New">llSetTimeout()</font> instead I opted to pause the script for a small amount of time. The script does not respond when it&#8217;s sleeping which should be less laggy then the timeout. All i do then at the start of a state is offsetting the texture to show the on/off alternatively.</p>
<blockquote><p><font face="Courier New">default       <br />{        <br />&#160;&#160;&#160; state_entry()        <br />&#160;&#160;&#160; {        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; llOffsetTexture(0.0,0.25,ALL_SIDES);        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; llSleep(1.37);        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; state off;        <br />&#160;&#160;&#160; }        <br />} </font></p>
<p><font face="Courier New">state off       <br />{        <br />&#160;&#160;&#160; state_entry()        <br />&#160;&#160;&#160; {        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; llOffsetTexture(0.0,0.75,ALL_SIDES);        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; llSleep(.723);        <br />&#160;&#160;&#160;&#160;&#160;&#160;&#160; state default;        <br />&#160;&#160;&#160; }        <br />}</font></p>
</blockquote>
<p>Hope this is of use to you. See the result in our Higher / Lower game at <a href="http://slurl.com/secondlife/Serena%20Monterey/76/173/436">Badmoon</a>.</p>
]]></content:encoded>
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		<title>Tracklist @ Drome</title>
		<link>http://amasan.co.uk/blog/2008/02/tracklist-drome/</link>
		<comments>http://amasan.co.uk/blog/2008/02/tracklist-drome/#comments</comments>
		<pubDate>Sat, 02 Feb 2008 01:16:58 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://blog.amasan.co.uk/2008/02/02/tracklist-drome/</guid>
		<description><![CDATA[Breaks Friday with Cloudseer @ the Drome! It&#8217;s my new spot: 3pm-5pm PST! Start off your weekend with the best breaks mixed by live DJ Cloudseer Writer, with a little bit electro thrown in! Bring all your friends to the Drome  
It was good, managed to cram in a lot of breaks in two [...]]]></description>
			<content:encoded><![CDATA[<p>Breaks Friday with Cloudseer <a href="http://slurl.com/secondlife/Galactica/32/96/0">@ the Drome</a>! It&#8217;s my new spot: 3pm-5pm PST! Start off your weekend with the best breaks mixed by live DJ Cloudseer Writer, with a little bit electro thrown in! Bring all your friends to the Drome <img src='http://amasan.co.uk/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>It was good, managed to cram in a lot of breaks in two hours!</p>
<table class="border" cellpadding="0" cellspacing="0" height="1018" width="399">
<tr>
<th>#</th>
<th>Title</th>
<th>Artist</th>
</tr>
<tr>
<td>1</td>
<td>Rattle Ya Cage</td>
<td>General MIDI</td>
</tr>
<tr>
<td>2</td>
<td>Bone Snow</td>
<td>HELL, Sam</td>
</tr>
<tr>
<td>3</td>
<td>No Rockstars (Bass Kleph Remix)</td>
<td>Hyper</td>
</tr>
<tr>
<td>4</td>
<td>Loving You (Atomic Hooligan Remix) &#8211; Ils</td>
<td>Ils</td>
</tr>
<tr>
<td>5</td>
<td>Soul Of Man &#8211; Foxy Moron</td>
<td>Drummatic Twins</td>
</tr>
<tr>
<td>6</td>
<td>Rusko v.s. the 80s</td>
<td>Crendore</td>
</tr>
<tr>
<td>7</td>
<td>Jahova</td>
<td>Rusko</td>
</tr>
<tr>
<td>8</td>
<td>Shake It Up (Hook n Sling Remix)</td>
<td>Stanton Warriors</td>
</tr>
<tr>
<td>9</td>
<td>Slyde &#8211; Vibrate To This (Dt&#8217;s Re-Edit)</td>
<td>Drummatic Twins</td>
</tr>
<tr>
<td>10</td>
<td>Tell Me How You Feel (Kid Kenobi vs Rogue Element Remix)</td>
<td>Krafty Kuts</td>
</tr>
<tr>
<td>11</td>
<td>Pop Ya Cork</td>
<td>Stanton Warriors</td>
</tr>
<tr>
<td>12</td>
<td>Message 2 Love (Alex Metric remix)</td>
<td>Sharam Jey</td>
</tr>
<tr>
<td>13</td>
<td>Plump Djs &#8211; Black Jack</td>
<td>Drummatic Twins</td>
</tr>
<tr>
<td>14</td>
<td>Everybody Get Up (Circuit Breaker Remix) &#8211; Transformer Man</td>
<td>Transformer Man</td>
</tr>
<tr>
<td>15</td>
<td>Cockney Thug</td>
<td>Rusko</td>
</tr>
<tr>
<td>16</td>
<td>Good To Go</td>
<td>General MIDI</td>
</tr>
<tr>
<td>17</td>
<td>Undertow feat. Patrick Scott &#8211; Oracle&#8217;s Man Overboard Mix</td>
<td>Summer Channel</td>
</tr>
<tr>
<td>18</td>
<td>Control (original mix)</td>
<td>AUDIO DEALERS</td>
</tr>
<tr>
<td>19</td>
<td>Rock This Place</td>
<td>General MIDI</td>
</tr>
<tr>
<td>20</td>
<td>Drummatic Twins &#8211; Feelin Kinda Strange (Bass Kleph &amp; Nick Thayer Remix)</td>
<td>Drummatic Twins</td>
</tr>
<tr>
<td>21</td>
<td>Shredder</td>
<td>Far Too Loud</td>
</tr>
<tr>
<td>22</td>
<td>Da Virus</td>
<td>Various Artists &#8211; XL Recordings</td>
</tr>
<tr>
<td>23</td>
<td>Pop Ya Cork</td>
<td>Stanton Warriors</td>
</tr>
<tr>
<td>24</td>
<td>Turn It Loud</td>
<td>General MIDI</td>
</tr>
</table>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Purple Rain DJ Event Flyer</title>
		<link>http://amasan.co.uk/blog/2007/07/purple-rain-dj-event-flyer/</link>
		<comments>http://amasan.co.uk/blog/2007/07/purple-rain-dj-event-flyer/#comments</comments>
		<pubDate>Thu, 19 Jul 2007 20:53:26 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[flyer]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[poster]]></category>
		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://blog.amasan.co.uk/2007/07/19/purple-rain-dj-event-flyer/</guid>
		<description><![CDATA[As you can see below I created a flyer/poster for an event in Second Life. For those who don&#8217;t know, Second life is a virtual world created entirely by its users. Anyone can create an account and log on to build things, meet people for a chat, or dance in a club for example. Or [...]]]></description>
			<content:encoded><![CDATA[<p>As you can see below I created a flyer/poster for an event in <a title="Second life homepage" href="http://secondlife.com/">Second Life.</a> For those who don&#8217;t know, Second life is a virtual world created entirely by its users. Anyone can <a title="Join 2L" href="http://secondlife.com/join">create an account</a> and log on to build things, meet people for a chat, or dance in a club for example. Or fight in a Star Wars battle as a wookie. Or watch a movie in a cinema. Yep if you can think of it, you can probably do it.</p>
<p>Anyway, on friday night between 1-3pm PDT (Pacific Daylight Time) I have a DJ set in a nightclub called <a title="The Purple Rain Nightclub on the map in 2l" href="http://slurl.com/secondlife/Genesis/66/92/600">Purple Rain</a>. I play some trip-hop, electro to a small crowd for a few hours. The club has decided to organize a DJ Talent contest and asked me to create a promotional poster. As there was a lot of information to put on and no photos so I decided to play around with positioning, grouping and lighting of text. The result is below. I think it turned out well.</p>
<p><a title="Purple Rain DJ Event Flyer" href="http://blog.amasan.co.uk/wp-content/uploads/2007/10/1315291-4c1png.jpg"><img src="http://blog.amasan.co.uk/wp-content/uploads/2007/10/1315291-4c1png.jpg" alt="Purple Rain DJ Event Flyer" /></a></p>
<p>How do you promote your SL event?</p>
<p><strong>Update: </strong>I do not play at Purple Rain anymore. Find me &#8220;Cloudseer Writer&#8221; online in Second Life.</p>
]]></content:encoded>
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